The TAGteam consists of talented individuals with backgrounds in computer science, engineering, human-computer interaction, human factors, graphic and interface design, psychology and sociology.
Commercial Video Games and Intergenerational Social Connectivity
The majority of video games designed for seniors are in the serious game category, i.e. the focus on health issues such as Alzheimer’s or improving cognitive awareness. Our goal is to look at published video games that facilitate intergenerational play, i.e. play between seniors and younger children. I hope to develop a schema in the form of a rating scale/checklist that determine if games are suitable for intergenerational play. The project is in its initial phase with pilot testing beginning soon. There are no publications for this project.
There are no publications for this project
There are no sponsors for this project
There were no almuni who worked on this project